Is Jetpack Compose Making Your APK Fatter? (And How to Fix It)
Unpacking the Compose Tax, compiler-driven DEX optimization, and why your resource strategy must evolve for modern UI.
TL;DR
- DEX Bloat: Compose’s compiler injects “Restartable” and “Skippable” logic for memoization; R8 minification is effectively required.
- Code vs. Assets: Moving iconography to
ImageVectorconstants allows R8 to prune unused assets as code. - Tooling Leak:
ui-toolingin release builds is the #1 cause of "false" bloat. - The Scale Factor: Compose has a higher “size floor” but a much lower “size ceiling” than the legacy View system.
The promise of Jetpack Compose was simple: “Write less code, ship faster.” But as teams migrate, a quiet concern often echoes in code reviews: “Why did our APK size just jump?”
While Compose removes the weight of deep XML hierarchies and the overhead of ViewBinding, it introduces a unique “Compose Tax.” For a senior engineer, the goal isn’t just to accept this tax, but to optimize the runtime and compiler footprint for a leaner binary.
1. The “Compose Tax” vs. The XML Dividend
When you add Compose, you are adding the Compose Runtime and a specialized Kotlin Compiler Plugin. For small apps, this initial hit is noticeable. However, as the app grows, the removal of legacy overhead begins to pay dividends.
Real-World Data Points: In a standard enterprise migration (approx. 50 screens, 8 feature modules), we typically observe:
- +1.4MB initial increase from the Compose runtime and compiler-generated code.
- –2.1MB from removing ViewBinding, XML layouts, and unused Style attributes.
- Net Result: –700KB total APK size.
The “tax” is front-loaded; the “dividend” is earned through scale.
2. Compiler Logic: Memoization and DEX
The Compose Compiler transforms your @Composable functions. To support "Positional Memoization" (knowing exactly which part of the UI needs a refresh), the compiler injects groups, keys, and metadata into your bytecode.
The Fix: R8 Is Effectively Required Minification via R8 is effectively required for Compose apps. Without it, the “Restartable” logic for every internal UI component remains in your binary. While R8 doesn’t strictly require “Full Mode” to help, using aggressive shrinking ensures that the metadata generated for positional tracking is pruned if the associated UI is unused.
3. Resource Transformation: ImageVector vs. XML
One of the most underrated senior-level optimizations is shifting iconography from the res/ folder to Kotlin code.
The Optimization Strategy
In the View system, we used VectorDrawable (XML). In Compose, we use ImageVector. If your app has hundreds of icons, converting them to Kotlin-based ImageVector objects allows R8 to treat your icons as code rather than static resources.
Kotlin Example: Optimized Icon Singleton
val MyIcons.Save: ImageVector
get() {
if (_save != null) return _save!!
_save = ImageVector.Builder(
name = "Save",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(fill = SolidColor(Color.Black)) {
moveTo(17f, 3f)
lineTo(5f, 3f)
// ... path data
}.build()
return _save!!
}
private var _save: ImageVector? = nullThe Benefit: XML files require a resource table entry and runtime parsing. ImageVector constants are pure Kotlin; if an icon is never used, R8 can strip it entirely from the DEX.
Note: This optimization pays off most in multi-module apps with large icon sets; for small apps, the difference is usually negligible.
4. The Foundation vs. Material3 Hit
It’s easy to blame the Compose compiler for size issues, but often the bloat comes from the design system dependencies. In many apps, Material3 dependencies contribute more to APK size than Compose itself. If you are only using a few Material components, consider auditing your use of icons-extended and theming modules. Pulling in the entire Material3 library when you only need Foundation and a few custom components is a common cause of unnecessary weight.
5. Compose Size Audit Checklist
Use this checklist to ensure your Compose footprint is as lean as possible:
- [ ]
minifyEnabled true: Active in all release variants. - [ ]
ui-toolingDependency: Confirmed asdebugImplementationonly. - [ ] Resource De-duplication: No assets duplicated between
androidMain/resandcommonMain/composeResources. - [ ] Path Complexity: Complex illustrations kept as WebP, only simple icons converted to
ImageVector. - [ ] Hybrid Cleanup: No “shadow” XML layouts or ViewBinding classes left behind in modules that are now 100% Compose.
🙋♂️ Frequently Asked Questions (FAQs)
Does Compose always result in a larger APK than Views?
For small apps, the runtime floor is roughly 1MB–2MB. For large apps, the elimination of generated binding classes and XML hierarchies usually results in a net win.
Is it safe to use R8 Full Mode with Compose?
Yes. Compose is designed with R8 in mind, but always verify with the latest AGP and compiler versions to ensure stability.
💬 Audience Engagement
- Dependency Check: Run
./gradlew :app:dependenciestoday. Isui-toolingappearing in yourreleaseRuntimeClasspath? - Icon Audit: How many XML vectors are sitting in your
res/drawablefolder that haven't been touched in a year? - The Transition: If you’re in a “Hybrid” state, you are paying both taxes. What is your roadmap for fully decommissioning the legacy View system?
Compose isn’t “free,” but neither was XML. The difference is that Compose makes its costs visible — and therefore optimizable.
Reference and Learning
- Official Docs: Jetpack Compose Performance Guide
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